new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Aug 12

Concept Lancet: Image Editing with Compositional Representation Transplant

Diffusion models are widely used for image editing tasks. Existing editing methods often design a representation manipulation procedure by curating an edit direction in the text embedding or score space. However, such a procedure faces a key challenge: overestimating the edit strength harms visual consistency while underestimating it fails the editing task. Notably, each source image may require a different editing strength, and it is costly to search for an appropriate strength via trial-and-error. To address this challenge, we propose Concept Lancet (CoLan), a zero-shot plug-and-play framework for principled representation manipulation in diffusion-based image editing. At inference time, we decompose the source input in the latent (text embedding or diffusion score) space as a sparse linear combination of the representations of the collected visual concepts. This allows us to accurately estimate the presence of concepts in each image, which informs the edit. Based on the editing task (replace/add/remove), we perform a customized concept transplant process to impose the corresponding editing direction. To sufficiently model the concept space, we curate a conceptual representation dataset, CoLan-150K, which contains diverse descriptions and scenarios of visual terms and phrases for the latent dictionary. Experiments on multiple diffusion-based image editing baselines show that methods equipped with CoLan achieve state-of-the-art performance in editing effectiveness and consistency preservation.

  • 6 authors
·
Apr 3, 2025 3

Instruction-based Time Series Editing

In time series editing, we aim to modify some properties of a given time series without altering others. For example, when analyzing a hospital patient's blood pressure, we may add a sudden early drop and observe how it impacts their future while preserving other conditions. Existing diffusion-based editors rely on rigid, predefined attribute vectors as conditions and produce all-or-nothing edits through sampling. This attribute- and sampling-based approach limits flexibility in condition format and lacks customizable control over editing strength. To overcome these limitations, we introduce Instruction-based Time Series Editing, where users specify intended edits using natural language. This allows users to express a wider range of edits in a more accessible format. We then introduce InstructTime, the first instruction-based time series editor. InstructTime takes in time series and instructions, embeds them into a shared multi-modal representation space, then decodes their embeddings to generate edited time series. By learning a structured multi-modal representation space, we can easily interpolate between embeddings to achieve varying degrees of edit. To handle local and global edits together, we propose multi-resolution encoders. In our experiments, we use synthetic and real datasets and find that InstructTime is a state-of-the-art time series editor: InstructTime achieves high-quality edits with controllable strength, can generalize to unseen instructions, and can be easily adapted to unseen conditions through few-shot learning.

  • 5 authors
·
Aug 2, 2025

FlowAnchor: Stabilizing the Editing Signal for Inversion-Free Video Editing

We propose FlowAnchor, a training-free framework for stable and efficient inversion-free, flow-based video editing. Inversion-free editing methods have recently shown impressive efficiency and structure preservation in images by directly steering the sampling trajectory with an editing signal. However, extending this paradigm to videos remains challenging, often failing in multi-object scenes or with increased frame counts. We identify the root cause as the instability of the editing signal in high-dimensional video latent spaces, which arises from imprecise spatial localization and length-induced magnitude attenuation. To overcome this challenge, FlowAnchor explicitly anchors both where to edit and how strongly to edit. It introduces Spatial-aware Attention Refinement, which enforces consistent alignment between textual guidance and spatial regions, and Adaptive Magnitude Modulation, which adaptively preserves sufficient editing strength. Together, these mechanisms stabilize the editing signal and guide the flow-based evolution toward the desired target distribution. Extensive experiments demonstrate that FlowAnchor achieves more faithful, temporally coherent, and computationally efficient video editing across challenging multi-object and fast-motion scenarios. The project page is available at https://cuc-mipg.github.io/FlowAnchor.github.io/.

ConsistEdit: Highly Consistent and Precise Training-free Visual Editing

Recent advances in training-free attention control methods have enabled flexible and efficient text-guided editing capabilities for existing generation models. However, current approaches struggle to simultaneously deliver strong editing strength while preserving consistency with the source. This limitation becomes particularly critical in multi-round and video editing, where visual errors can accumulate over time. Moreover, most existing methods enforce global consistency, which limits their ability to modify individual attributes such as texture while preserving others, thereby hindering fine-grained editing. Recently, the architectural shift from U-Net to MM-DiT has brought significant improvements in generative performance and introduced a novel mechanism for integrating text and vision modalities. These advancements pave the way for overcoming challenges that previous methods failed to resolve. Through an in-depth analysis of MM-DiT, we identify three key insights into its attention mechanisms. Building on these, we propose ConsistEdit, a novel attention control method specifically tailored for MM-DiT. ConsistEdit incorporates vision-only attention control, mask-guided pre-attention fusion, and differentiated manipulation of the query, key, and value tokens to produce consistent, prompt-aligned edits. Extensive experiments demonstrate that ConsistEdit achieves state-of-the-art performance across a wide range of image and video editing tasks, including both structure-consistent and structure-inconsistent scenarios. Unlike prior methods, it is the first approach to perform editing across all inference steps and attention layers without handcraft, significantly enhancing reliability and consistency, which enables robust multi-round and multi-region editing. Furthermore, it supports progressive adjustment of structural consistency, enabling finer control.

  • 4 authors
·
Oct 20, 2025 4

Adaptive Nonlinear Latent Transformation for Conditional Face Editing

Recent works for face editing usually manipulate the latent space of StyleGAN via the linear semantic directions. However, they usually suffer from the entanglement of facial attributes, need to tune the optimal editing strength, and are limited to binary attributes with strong supervision signals. This paper proposes a novel adaptive nonlinear latent transformation for disentangled and conditional face editing, termed AdaTrans. Specifically, our AdaTrans divides the manipulation process into several finer steps; i.e., the direction and size at each step are conditioned on both the facial attributes and the latent codes. In this way, AdaTrans describes an adaptive nonlinear transformation trajectory to manipulate the faces into target attributes while keeping other attributes unchanged. Then, AdaTrans leverages a predefined density model to constrain the learned trajectory in the distribution of latent codes by maximizing the likelihood of transformed latent code. Moreover, we also propose a disentangled learning strategy under a mutual information framework to eliminate the entanglement among attributes, which can further relax the need for labeled data. Consequently, AdaTrans enables a controllable face editing with the advantages of disentanglement, flexibility with non-binary attributes, and high fidelity. Extensive experimental results on various facial attributes demonstrate the qualitative and quantitative effectiveness of the proposed AdaTrans over existing state-of-the-art methods, especially in the most challenging scenarios with a large age gap and few labeled examples. The source code is available at https://github.com/Hzzone/AdaTrans.

  • 4 authors
·
Jul 15, 2023

Vision-guided and Mask-enhanced Adaptive Denoising for Prompt-based Image Editing

Text-to-image diffusion models have demonstrated remarkable progress in synthesizing high-quality images from text prompts, which boosts researches on prompt-based image editing that edits a source image according to a target prompt. Despite their advances, existing methods still encounter three key issues: 1) limited capacity of the text prompt in guiding target image generation, 2) insufficient mining of word-to-patch and patch-to-patch relationships for grounding editing areas, and 3) unified editing strength for all regions during each denoising step. To address these issues, we present a Vision-guided and Mask-enhanced Adaptive Editing (ViMAEdit) method with three key novel designs. First, we propose to leverage image embeddings as explicit guidance to enhance the conventional textual prompt-based denoising process, where a CLIP-based target image embedding estimation strategy is introduced. Second, we devise a self-attention-guided iterative editing area grounding strategy, which iteratively exploits patch-to-patch relationships conveyed by self-attention maps to refine those word-to-patch relationships contained in cross-attention maps. Last, we present a spatially adaptive variance-guided sampling, which highlights sampling variances for critical image regions to promote the editing capability. Experimental results demonstrate the superior editing capacity of ViMAEdit over all existing methods.

  • 5 authors
·
Oct 14, 2024

Text-Vision Co-Instructed Image Editing

Existing image editing methods can be generally categorized into textual instruction-based and visual prompt-based ones. Textual instructions are semantically expressive, but are limited by the coarse granularity of spatial control of the editing results. In contrast, visual prompts such as drag and point can provide precise spatial guidance, but are limited by the inherent ambiguity in semantic intent. To unify the strength of textual and visual prompts, we present Text-Vision Co-Instructed Image Editing, which jointly models textual instructions as semantic intent and sparse visual instructions as spatial guidance, aiming to achieve precise and intent-faithful image manipulation. To this end, we first construct a textual-visual instruction paired dataset with more than 23K samples derived from dynamic videos, enabling aligned supervision for cross-modal instruction. We then propose TV-Edit, a Textual-Visual instruction unified Editing framework to contextualize drag or point-based visual instructions with image-text semantics and lift them into semantic-aware control representations for pretrained editing backbones. By integrating semantic intent and spatial constraints, TV-Edit leads to more precise spatial control, less instruction ambiguity, and stronger structural consistency than text-only or drag-based alternatives. Finally, we establish TV-Edit-Bench, a deliberately designed benchmark to evaluate semantic faithfulness, spatial alignment, and visual consistency with ground-truth references and controlled textual-visual variations for reliable assessment. Our experiments across multiple editing backbones demonstrate that TV-Edit consistently yields more precise and intent-faithful edits, significantly outperforming state-of-the-art instruction-based and drag-based baselines.

VCLab-HKPU VCLab
·
Jun 14 4

Instruct-MusicGen: Unlocking Text-to-Music Editing for Music Language Models via Instruction Tuning

Recent advances in text-to-music editing, which employ text queries to modify music (e.g.\ by changing its style or adjusting instrumental components), present unique challenges and opportunities for AI-assisted music creation. Previous approaches in this domain have been constrained by the necessity to train specific editing models from scratch, which is both resource-intensive and inefficient; other research uses large language models to predict edited music, resulting in imprecise audio reconstruction. To Combine the strengths and address these limitations, we introduce Instruct-MusicGen, a novel approach that finetunes a pretrained MusicGen model to efficiently follow editing instructions such as adding, removing, or separating stems. Our approach involves a modification of the original MusicGen architecture by incorporating a text fusion module and an audio fusion module, which allow the model to process instruction texts and audio inputs concurrently and yield the desired edited music. Remarkably, Instruct-MusicGen only introduces 8% new parameters to the original MusicGen model and only trains for 5K steps, yet it achieves superior performance across all tasks compared to existing baselines, and demonstrates performance comparable to the models trained for specific tasks. This advancement not only enhances the efficiency of text-to-music editing but also broadens the applicability of music language models in dynamic music production environments.

  • 10 authors
·
May 28, 2024 3

Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting

Recent advancements in 3D scene editing have been propelled by the rapid development of generative models. Existing methods typically utilize generative models to perform text-guided editing on 3D representations, such as 3D Gaussian Splatting (3DGS). However, these methods are often limited to texture modifications and fail when addressing geometric changes, such as editing a character's head to turn around. Moreover, such methods lack accurate control over the spatial position of editing results, as language struggles to precisely describe the extent of edits. To overcome these limitations, we introduce DYG, an effective 3D drag-based editing method for 3D Gaussian Splatting. It enables users to conveniently specify the desired editing region and the desired dragging direction through the input of 3D masks and pairs of control points, thereby enabling precise control over the extent of editing. DYG integrates the strengths of the implicit triplane representation to establish the geometric scaffold of the editing results, effectively overcoming suboptimal editing outcomes caused by the sparsity of 3DGS in the desired editing regions. Additionally, we incorporate a drag-based Latent Diffusion Model into our method through the proposed Drag-SDS loss function, enabling flexible, multi-view consistent, and fine-grained editing. Extensive experiments demonstrate that DYG conducts effective drag-based editing guided by control point prompts, surpassing other baselines in terms of editing effect and quality, both qualitatively and quantitatively. Visit our project page at https://quyans.github.io/Drag-Your-Gaussian.

  • 7 authors
·
Jan 30, 2025

Editing on the Generative Manifold: A Theoretical and Empirical Study of General Diffusion-Based Image Editing Trade-offs

Diffusion-based editing has rapidly evolved from curated inpainting tools into general-purpose editors spanning text-guided instruction following, mask-localized edits, drag-based geometric manipulation, exemplar transfer, and training-free composition systems. Despite strong empirical progress, the field lacks a unified treatment of core desiderata that govern practical usability: controllability (how precisely and continuously the user can specify an edit), faithfulness to user intent (semantic alignment to instructions), semantic consistency (preservation of identity and non-target content), locality (containment of changes), and perceptual quality (artifact suppression and detail retention). This paper provides a theoretical and empirical analysis of general diffusion-based image editing, connecting diverse paradigms through a common view of editing as guided transport on a learned image manifold. We first formalize editing as an operator induced by a conditional reverse-time generative process and define task-agnostic metrics capturing instruction adherence, region preservation, semantic consistency, and stability under repeated edits. We then develop theory describing edit dynamics under (i) noise-injection and denoising transport, (ii) inversion-and-edit pipelines and the propagation of inversion errors, and (iii) locality constraints implemented via masked guidance or hard constraints. Under mild Lipschitz assumptions on the learned score or flow field, we derive bounds connecting guidance strength and inversion error to measurable deviations in non-target regions, and we characterize accumulation effects under iterative multi-turn editing. Empirically, we benchmark representative paradigms.

  • 4 authors
·
Mar 30

FireEdit: Fine-grained Instruction-based Image Editing via Region-aware Vision Language Model

Currently, instruction-based image editing methods have made significant progress by leveraging the powerful cross-modal understanding capabilities of vision language models (VLMs). However, they still face challenges in three key areas: 1) complex scenarios; 2) semantic consistency; and 3) fine-grained editing. To address these issues, we propose FireEdit, an innovative Fine-grained Instruction-based image editing framework that exploits a REgion-aware VLM. FireEdit is designed to accurately comprehend user instructions and ensure effective control over the editing process. Specifically, we enhance the fine-grained visual perception capabilities of the VLM by introducing additional region tokens. Relying solely on the output of the LLM to guide the diffusion model may lead to suboptimal editing results. Therefore, we propose a Time-Aware Target Injection module and a Hybrid Visual Cross Attention module. The former dynamically adjusts the guidance strength at various denoising stages by integrating timestep embeddings with the text embeddings. The latter enhances visual details for image editing, thereby preserving semantic consistency between the edited result and the source image. By combining the VLM enhanced with fine-grained region tokens and the time-dependent diffusion model, FireEdit demonstrates significant advantages in comprehending editing instructions and maintaining high semantic consistency. Extensive experiments indicate that our approach surpasses the state-of-the-art instruction-based image editing methods. Our project is available at https://zjgans.github.io/fireedit.github.io.

  • 9 authors
·
Mar 25, 2025

CoSTA$\ast$: Cost-Sensitive Toolpath Agent for Multi-turn Image Editing

Text-to-image models like stable diffusion and DALLE-3 still struggle with multi-turn image editing. We decompose such a task as an agentic workflow (path) of tool use that addresses a sequence of subtasks by AI tools of varying costs. Conventional search algorithms require expensive exploration to find tool paths. While large language models (LLMs) possess prior knowledge of subtask planning, they may lack accurate estimations of capabilities and costs of tools to determine which to apply in each subtask. Can we combine the strengths of both LLMs and graph search to find cost-efficient tool paths? We propose a three-stage approach "CoSTA*" that leverages LLMs to create a subtask tree, which helps prune a graph of AI tools for the given task, and then conducts A* search on the small subgraph to find a tool path. To better balance the total cost and quality, CoSTA* combines both metrics of each tool on every subtask to guide the A* search. Each subtask's output is then evaluated by a vision-language model (VLM), where a failure will trigger an update of the tool's cost and quality on the subtask. Hence, the A* search can recover from failures quickly to explore other paths. Moreover, CoSTA* can automatically switch between modalities across subtasks for a better cost-quality trade-off. We build a novel benchmark of challenging multi-turn image editing, on which CoSTA* outperforms state-of-the-art image-editing models or agents in terms of both cost and quality, and performs versatile trade-offs upon user preference.

  • 4 authors
·
Mar 13, 2025 10

GENIE: Gaussian Encoding for Neural Radiance Fields Interactive Editing

Neural Radiance Fields (NeRF) and Gaussian Splatting (GS) have recently transformed 3D scene representation and rendering. NeRF achieves high-fidelity novel view synthesis by learning volumetric representations through neural networks, but its implicit encoding makes editing and physical interaction challenging. In contrast, GS represents scenes as explicit collections of Gaussian primitives, enabling real-time rendering, faster training, and more intuitive manipulation. This explicit structure has made GS particularly well-suited for interactive editing and integration with physics-based simulation. In this paper, we introduce GENIE (Gaussian Encoding for Neural Radiance Fields Interactive Editing), a hybrid model that combines the photorealistic rendering quality of NeRF with the editable and structured representation of GS. Instead of using spherical harmonics for appearance modeling, we assign each Gaussian a trainable feature embedding. These embeddings are used to condition a NeRF network based on the k nearest Gaussians to each query point. To make this conditioning efficient, we introduce Ray-Traced Gaussian Proximity Search (RT-GPS), a fast nearest Gaussian search based on a modified ray-tracing pipeline. We also integrate a multi-resolution hash grid to initialize and update Gaussian features. Together, these components enable real-time, locality-aware editing: as Gaussian primitives are repositioned or modified, their interpolated influence is immediately reflected in the rendered output. By combining the strengths of implicit and explicit representations, GENIE supports intuitive scene manipulation, dynamic interaction, and compatibility with physical simulation, bridging the gap between geometry-based editing and neural rendering. The code can be found under (https://github.com/MikolajZielinski/genie)

  • 4 authors
·
Aug 4, 2025 2

LazyDrag: Enabling Stable Drag-Based Editing on Multi-Modal Diffusion Transformers via Explicit Correspondence

The reliance on implicit point matching via attention has become a core bottleneck in drag-based editing, resulting in a fundamental compromise on weakened inversion strength and costly test-time optimization (TTO). This compromise severely limits the generative capabilities of diffusion models, suppressing high-fidelity inpainting and text-guided creation. In this paper, we introduce LazyDrag, the first drag-based image editing method for Multi-Modal Diffusion Transformers, which directly eliminates the reliance on implicit point matching. In concrete terms, our method generates an explicit correspondence map from user drag inputs as a reliable reference to boost the attention control. This reliable reference opens the potential for a stable full-strength inversion process, which is the first in the drag-based editing task. It obviates the necessity for TTO and unlocks the generative capability of models. Therefore, LazyDrag naturally unifies precise geometric control with text guidance, enabling complex edits that were previously out of reach: opening the mouth of a dog and inpainting its interior, generating new objects like a ``tennis ball'', or for ambiguous drags, making context-aware changes like moving a hand into a pocket. Additionally, LazyDrag supports multi-round workflows with simultaneous move and scale operations. Evaluated on the DragBench, our method outperforms baselines in drag accuracy and perceptual quality, as validated by VIEScore and human evaluation. LazyDrag not only establishes new state-of-the-art performance, but also paves a new way to editing paradigms.

  • 7 authors
·
Sep 15, 2025 3

Continuous Control of Editing Models via Adaptive-Origin Guidance

Diffusion-based editing models have emerged as a powerful tool for semantic image and video manipulation. However, existing models lack a mechanism for smoothly controlling the intensity of text-guided edits. In standard text-conditioned generation, Classifier-Free Guidance (CFG) impacts prompt adherence, suggesting it as a potential control for edit intensity in editing models. However, we show that scaling CFG in these models does not produce a smooth transition between the input and the edited result. We attribute this behavior to the unconditional prediction, which serves as the guidance origin and dominates the generation at low guidance scales, while representing an arbitrary manipulation of the input content. To enable continuous control, we introduce Adaptive-Origin Guidance (AdaOr), a method that adjusts this standard guidance origin with an identity-conditioned adaptive origin, using an identity instruction corresponding to the identity manipulation. By interpolating this identity prediction with the standard unconditional prediction according to the edit strength, we ensure a continuous transition from the input to the edited result. We evaluate our method on image and video editing tasks, demonstrating that it provides smoother and more consistent control compared to current slider-based editing approaches. Our method incorporates an identity instruction into the standard training framework, enabling fine-grained control at inference time without per-edit procedure or reliance on specialized datasets.

  • 4 authors
·
Feb 3

DECKBench: Benchmarking Multi-Agent Frameworks for Academic Slide Generation and Editing

Automatically generating and iteratively editing academic slide decks requires more than document summarization. It demands faithful content selection, coherent slide organization, layout-aware rendering, and robust multi-turn instruction following. However, existing benchmarks and evaluation protocols do not adequately measure these challenges. To address this gap, we introduce the Deck Edits and Compliance Kit Benchmark (DECKBench), an evaluation framework for multi-agent slide generation and editing. DECKBench is built on a curated dataset of paper to slide pairs augmented with realistic, simulated editing instructions. Our evaluation protocol systematically assesses slide-level and deck-level fidelity, coherence, layout quality, and multi-turn instruction following. We further implement a modular multi-agent baseline system that decomposes the slide generation and editing task into paper parsing and summarization, slide planning, HTML creation, and iterative editing. Experimental results demonstrate that the proposed benchmark highlights strengths, exposes failure modes, and provides actionable insights for improving multi-agent slide generation and editing systems. Overall, this work establishes a standardized foundation for reproducible and comparable evaluation of academic presentation generation and editing. Code and data are publicly available at https://github.com/morgan-heisler/DeckBench .

  • 8 authors
·
Feb 10

SliderEdit: Continuous Image Editing with Fine-Grained Instruction Control

Instruction-based image editing models have recently achieved impressive performance, enabling complex edits to an input image from a multi-instruction prompt. However, these models apply each instruction in the prompt with a fixed strength, limiting the user's ability to precisely and continuously control the intensity of individual edits. We introduce SliderEdit, a framework for continuous image editing with fine-grained, interpretable instruction control. Given a multi-part edit instruction, SliderEdit disentangles the individual instructions and exposes each as a globally trained slider, allowing smooth adjustment of its strength. Unlike prior works that introduced slider-based attribute controls in text-to-image generation, typically requiring separate training or fine-tuning for each attribute or concept, our method learns a single set of low-rank adaptation matrices that generalize across diverse edits, attributes, and compositional instructions. This enables continuous interpolation along individual edit dimensions while preserving both spatial locality and global semantic consistency. We apply SliderEdit to state-of-the-art image editing models, including FLUX-Kontext and Qwen-Image-Edit, and observe substantial improvements in edit controllability, visual consistency, and user steerability. To the best of our knowledge, we are the first to explore and propose a framework for continuous, fine-grained instruction control in instruction-based image editing models. Our results pave the way for interactive, instruction-driven image manipulation with continuous and compositional control.

  • 6 authors
·
Nov 12, 2025 3

Accelerating Diffusion-based Video Editing via Heterogeneous Caching: Beyond Full Computing at Sampled Denoising Timestep

Diffusion-based video editing has emerged as an important paradigm for high-quality and flexible content generation. However, despite their generality and strong modeling capacity, Diffusion Transformers (DiT) remain computationally expensive due to the iterative denoising process, posing challenges for practical deployment. Existing video diffusion acceleration methods primarily exploit denoising timestep-level feature reuse, which mitigates the redundancy in denoising process, but overlooks the architectural redundancy within the DiT that many attention operations over spatio-temporal tokens are redundantly executed, offering little to no incremental contribution to the model output. This work introduces HetCache, a training-free diffusion acceleration framework designed to exploit the inherent heterogeneity in diffusion-based masked video-to-video (MV2V) generation and editing. Instead of uniformly reuse or randomly sampling tokens, HetCache assesses the contextual relevance and interaction strength among various types of tokens in designated computing steps. Guided by spatial priors, it divides the spatial-temporal tokens in DiT model into context and generative tokens, and selectively caches the context tokens that exhibit the strongest correlation and most representative semantics with generative ones. This strategy reduces redundant attention operations while maintaining editing consistency and fidelity. Experiments show that HetCache achieves a noticeable acceleration, including a 2.67times latency speedup and FLOPs reduction over commonly used foundation models, with negligible degradation in editing quality.

  • 8 authors
·
Mar 24

UniEdit: A Unified Knowledge Editing Benchmark for Large Language Models

Model editing aims to enhance the accuracy and reliability of large language models (LLMs) by efficiently adjusting their internal parameters. Currently, most LLM editing datasets are confined to narrow knowledge domains and cover a limited range of editing evaluation. They often overlook the broad scope of editing demands and the diversity of ripple effects resulting from edits. In this context, we introduce UniEdit, a unified benchmark for LLM editing grounded in open-domain knowledge. First, we construct editing samples by selecting entities from 25 common domains across five major categories, utilizing the extensive triple knowledge available in open-domain knowledge graphs to ensure comprehensive coverage of the knowledge domains. To address the issues of generality and locality in editing, we design an Neighborhood Multi-hop Chain Sampling (NMCS) algorithm to sample subgraphs based on a given knowledge piece to entail comprehensive ripple effects to evaluate. Finally, we employ proprietary LLMs to convert the sampled knowledge subgraphs into natural language text, guaranteeing grammatical accuracy and syntactical diversity. Extensive statistical analysis confirms the scale, comprehensiveness, and diversity of our UniEdit benchmark. We conduct comprehensive experiments across multiple LLMs and editors, analyzing their performance to highlight strengths and weaknesses in editing across open knowledge domains and various evaluation criteria, thereby offering valuable insights for future research endeavors.

  • 7 authors
·
May 18, 2025

UniREditBench: A Unified Reasoning-based Image Editing Benchmark

Recent advances in multi-modal generative models have driven substantial improvements in image editing. However, current generative models still struggle with handling diverse and complex image editing tasks that require implicit reasoning, underscoring the need for a comprehensive benchmark to systematically assess their performance across various reasoning scenarios. Existing benchmarks primarily focus on single-object attribute transformation in realistic scenarios, which, while effective, encounter two key challenges: (1) they largely overlook multi-object interactions as well as game-world scenarios that involve human-defined rules, which are common in real-life applications; (2) they only rely on textual references to evaluate the generated images, potentially leading to systematic misjudgments, especially in complex reasoning scenarios. To this end, this work proposes UniREditBench, a unified benchmark for reasoning-based image editing evaluation. It comprises 2,700 meticulously curated samples, covering both real- and game-world scenarios across 8 primary dimensions and 18 sub-dimensions. To improve evaluation reliability, we introduce multimodal dual-reference evaluation, providing both textual and ground-truth image references for each sample assessment. Furthermore, we design an automated multi-scenario data synthesis pipeline and construct UniREdit-Data-100K, a large-scale synthetic dataset with high-quality chain-of-thought (CoT) reasoning annotations. We fine-tune Bagel on this dataset and develop UniREdit-Bagel, demonstrating substantial improvements in both in-domain and out-of-distribution settings. Through thorough benchmarking of both open-source and closed-source image editing models, we reveal their strengths and weaknesses across various aspects.

Fudan-University Fudan University
·
Nov 3, 2025 1

Forgetting Is Not a Fix: Path Dependence in Sequential Engram Editing

AI Engram (Kwon et al., 2026) formalizes the four engram criteria of neuroscience as a constrained inverse problem in weight space and solves it closed-form: concept-specific memory traces become linear objects that can be extracted once and combined arithmetically. Appendix F states the Compositional Memory States Hypothesis: edited models live on "a commutative manifold where the integration of A and B reaches a consistent equilibrium regardless of the learning sequence." The evidence base is single and paired edits -- in materials terms, single-cycle tests, in which fatigue accumulation is structurally invisible. Whether the hypothesis holds under sequential load is exactly the "temporal dynamics" question the paper defers to future work. We run that test on the authors' own reference implementation, at their reported best edit strength (TOFU alpha=0.6, a choice favoring the linearity hypothesis), with pre-registered predictions, across three model charges (two vendors, two architecture families). Four findings replicate across all three: (1) zero-shot composition and sequential re-calibrated editing diverge by 61-71% of the edit magnitude; (2) cut order is not interchangeable, and the effect scales with concept overlap -- in one charge the order of cutting two Paris landmarks decides whether an uninvolved third concept survives; (3) the survivors' layer-input covariances -- the method's own sufficient statistics, read as strain gauges -- drift monotonically with every further cut, in every surviving concept, in every charge; (4) erased knowledge partially returns under subsequent unrelated cuts. Appendix F's commutative-manifold hypothesis is thereby falsified for sequential editing; the single-edit results of the original paper are untouched. For unlearning-as-compliance: erasure certified today does not certify the artifact after its next edit.

  • 1 authors
·
Jul 5

VTEdit-Bench: A Comprehensive Benchmark for Multi-Reference Image Editing Models in Virtual Try-On

As virtual try-on (VTON) continues to advance, a growing number of real-world scenarios have emerged, pushing beyond the ability of the existing specialized VTON models. Meanwhile, universal multi-reference image editing models have progressed rapidly and exhibit strong generalization in visual editing, suggesting a promising route toward more flexible VTON systems. However, despite their strong capabilities, the strengths and limitations of universal editors for VTON remain insufficiently explored due to the lack of systematic evaluation benchmarks. To address this gap, we introduce VTEdit-Bench, a comprehensive benchmark designed to evaluate universal multi-reference image editing models across various realistic VTON scenarios. VTEdit-Bench contains 24,220 test image pairs spanning five representative VTON tasks with progressively increasing complexity, enabling systematic analysis of robustness and generalization. We further propose VTEdit-QA, a reference-aware VLM-based evaluator that assesses VTON performance from three key aspects: model consistency, cloth consistency, and overall image quality. Through this framework, we systematically evaluate eight universal editing models and compare them with seven specialized VTON models. Results show that top universal editors are competitive on conventional tasks and generalize more stably to harder scenarios, but remain challenged by complex reference configurations, particularly multi-cloth conditioning.

  • 7 authors
·
Mar 11

AdaEdit: Adaptive Temporal and Channel Modulation for Flow-Based Image Editing

Inversion-based image editing in flow matching models has emerged as a powerful paradigm for training-free, text-guided image manipulation. A central challenge in this paradigm is the injection dilemma: injecting source features during denoising preserves the background of the original image but simultaneously suppresses the model's ability to synthesize edited content. Existing methods address this with fixed injection strategies -- binary on/off temporal schedules, uniform spatial mixing ratios, and channel-agnostic latent perturbation -- that ignore the inherently heterogeneous nature of injection demand across both the temporal and channel dimensions. In this paper, we present AdaEdit, a training-free adaptive editing framework that resolves this dilemma through two complementary innovations. First, we propose a Progressive Injection Schedule that replaces hard binary cutoffs with continuous decay functions (sigmoid, cosine, or linear), enabling a smooth transition from source-feature preservation to target-feature generation and eliminating feature discontinuity artifacts. Second, we introduce Channel-Selective Latent Perturbation, which estimates per-channel importance based on the distributional gap between the inverted and random latents and applies differentiated perturbation strengths accordingly -- strongly perturbing edit-relevant channels while preserving structure-encoding channels. Extensive experiments on the PIE-Bench benchmark (700 images, 10 editing types) demonstrate that AdaEdit achieves an 8.7% reduction in LPIPS, a 2.6% improvement in SSIM, and a 2.3% improvement in PSNR over strong baselines, while maintaining competitive CLIP similarity. AdaEdit is fully plug-and-play and compatible with multiple ODE solvers including Euler, RF-Solver, and FireFlow. Code is available at https://github.com/leeguandong/AdaEdit

  • 2 authors
·
Mar 22

GraPE: A Generate-Plan-Edit Framework for Compositional T2I Synthesis

Text-to-image (T2I) generation has seen significant progress with diffusion models, enabling generation of photo-realistic images from text prompts. Despite this progress, existing methods still face challenges in following complex text prompts, especially those requiring compositional and multi-step reasoning. Given such complex instructions, SOTA models often make mistakes in faithfully modeling object attributes, and relationships among them. In this work, we present an alternate paradigm for T2I synthesis, decomposing the task of complex multi-step generation into three steps, (a) Generate: we first generate an image using existing diffusion models (b) Plan: we make use of Multi-Modal LLMs (MLLMs) to identify the mistakes in the generated image expressed in terms of individual objects and their properties, and produce a sequence of corrective steps required in the form of an edit-plan. (c) Edit: we make use of an existing text-guided image editing models to sequentially execute our edit-plan over the generated image to get the desired image which is faithful to the original instruction. Our approach derives its strength from the fact that it is modular in nature, is training free, and can be applied over any combination of image generation and editing models. As an added contribution, we also develop a model capable of compositional editing, which further helps improve the overall accuracy of our proposed approach. Our method flexibly trades inference time compute with performance on compositional text prompts. We perform extensive experimental evaluation across 3 benchmarks and 10 T2I models including DALLE-3 and the latest -- SD-3.5-Large. Our approach not only improves the performance of the SOTA models, by upto 3 points, it also reduces the performance gap between weaker and stronger models. https://dair-iitd.github.io/GraPE/{https://dair-iitd.github.io/GraPE/}

  • 6 authors
·
Dec 8, 2024 2

Skywork UniPic 2.0: Building Kontext Model with Online RL for Unified Multimodal Model

Recent advances in multimodal models have demonstrated impressive capabilities in unified image generation and editing. However, many prominent open-source models prioritize scaling model parameters over optimizing training strategies, limiting their efficiency and performance. In this work, we present UniPic2-SD3.5M-Kontext, a 2B-parameter DiT model based on SD3.5-Medium, which achieves state-of-the-art image generation and editing while extending seamlessly into a unified multimodal framework. Our approach begins with architectural modifications to SD3.5-Medium and large-scale pre-training on high-quality data, enabling joint text-to-image generation and editing capabilities. To enhance instruction following and editing consistency, we propose a novel Progressive Dual-Task Reinforcement strategy (PDTR), which effectively strengthens both tasks in a staged manner. We empirically validate that the reinforcement phases for different tasks are mutually beneficial and do not induce negative interference. After pre-training and reinforcement strategies, UniPic2-SD3.5M-Kontext demonstrates stronger image generation and editing capabilities than models with significantly larger generation parameters-including BAGEL (7B) and Flux-Kontext (12B). Furthermore, following the MetaQuery, we connect the UniPic2-SD3.5M-Kontext and Qwen2.5-VL-7B via a connector and perform joint training to launch a unified multimodal model UniPic2-Metaquery. UniPic2-Metaquery integrates understanding, generation, and editing, achieving top-tier performance across diverse tasks with a simple and scalable training paradigm. This consistently validates the effectiveness and generalizability of our proposed training paradigm, which we formalize as Skywork UniPic 2.0.

  • 21 authors
·
Sep 4, 2025

Boogu-Image-0.1: Boosting Open Agentic Multimodal Generation via Understanding under a Minimal Budget

We introduce Boogu-Image-0.1, an open-source unified multimodal understanding and generation model family, comprising Base, Turbo, Edit, and Edit-Turbo variants. It delivers competitive performance in high-quality text-to-image generation, fast inference, instruction-based editing, and bilingual (Chinese-English) text rendering. Closed-source multimodal systems like Nano-Banana-Pro and GPT-Image-2 achieve strong performance through system-level integration rather than a single model, yet their internal practices remain largely undisclosed. In this work, we demonstrate that strengthening the understanding capability of the system, through a stronger multimodal encoder, agentic prompt rewriting, and related techniques, together with improvements in data quality, training pipelines, and agentic inference-time scaling, can substantially enhance generation and editing performance even under highly constrained compute budgets. Comprehensive evaluations show that Boogu-Image-0.1 consistently matches or surpasses other open-source models across standard benchmarks, and achieves results approaching leading closed-source systems. Notably, this is accomplished with only 208.62 million unique images. The base model's theoretical training cost is only approximately \$400K. We share practical discussions that we believe are valuable to the broader research community, and release weights, code, and recipes under Apache 2.0 to advance the open ecosystem for unified multimodal understanding and generation. Our code is available here: https://github.com/Boogu-Project/Boogu-Image.

Boogu Boogu
·
Jul 17 4

Excision Score: Evaluating Edits with Surgical Precision

Many tasks revolve around editing a document, whether code or text. We formulate the revision similarity problem to unify a wide range of machine learning evaluation problems whose goal is to assess a revision to an existing document. We observe that revisions usually change only a small portion of an existing document, so the existing document and its immediate revisions share a majority of their content. We formulate five adequacy criteria for revision similarity measures, designed to align them with human judgement. We show that popular pairwise measures, like BLEU, fail to meet these criteria, because their scores are dominated by the shared content. They report high similarity between two revisions when humans would assess them as quite different. This is a fundamental flaw we address. We propose a novel static measure, Excision Score (ES), which computes longest common subsequence (LCS) to remove content shared by an existing document with the ground truth and predicted revisions, before comparing only the remaining divergent regions. This is analogous to a surgeon creating a sterile field to focus on the work area. We use approximation to speed the standard cubic LCS computation to quadratic. In code-editing evaluation, where static measures are often used as a cheap proxy for passing tests, we demonstrate that ES surpasses existing measures. When aligned with test execution on HumanEvalFix, ES improves over its nearest competitor, SARI, by 12% Pearson correlation and by >21% over standard measures like BLEU. The key criterion is invariance to shared context; when we perturb HumanEvalFix with increased shared context, ES' improvement over SARI increases to 20% and >30% over standard measures. ES also handles other corner cases that other measures do not, such as correctly aligning moved code blocks, and appropriately rewarding matching insertions or deletions.

  • 4 authors
·
Oct 24, 2025

Should We Really Edit Language Models? On the Evaluation of Edited Language Models

Model editing has become an increasingly popular alternative for efficiently updating knowledge within language models. Current methods mainly focus on reliability, generalization, and locality, with many methods excelling across these criteria. Some recent works disclose the pitfalls of these editing methods such as knowledge distortion or conflict. However, the general abilities of post-edited language models remain unexplored. In this paper, we perform a comprehensive evaluation on various editing methods and different language models, and have following findings. (1) Existing editing methods lead to inevitable performance deterioration on general benchmarks, indicating that existing editing methods maintain the general abilities of the model within only a few dozen edits. When the number of edits is slightly large, the intrinsic knowledge structure of the model is disrupted or even completely damaged. (2) Instruction-tuned models are more robust to editing, showing less performance drop on general knowledge after editing. (3) Language model with large scale is more resistant to editing compared to small model. (4) The safety of the edited model, is significantly weakened, even for those safety-aligned models. Our findings indicate that current editing methods are only suitable for small-scale knowledge updates within language models, which motivates further research on more practical and reliable editing methods. The details of code and reproduction can be found in https://github.com/lqinfdim/EditingEvaluation.

  • 7 authors
·
Oct 24, 2024 2

The Butterfly Effect of Model Editing: Few Edits Can Trigger Large Language Models Collapse

Although model editing has shown promise in revising knowledge in Large Language Models (LLMs), its impact on the inherent capabilities of LLMs is often overlooked. In this work, we reveal a critical phenomenon: even a single edit can trigger model collapse, manifesting as significant performance degradation in various benchmark tasks. However, benchmarking LLMs after each edit, while necessary to prevent such collapses, is impractically time-consuming and resource-intensive. To mitigate this, we propose using perplexity as a surrogate metric, validated by extensive experiments demonstrating changes in an edited model's perplexity are strongly correlated with its downstream task performances. We further conduct an in-depth study on sequential editing, a practical setting for real-world scenarios, across various editing methods and LLMs, focusing on hard cases from our previous single edit studies. The results indicate that nearly all examined editing methods result in model collapse after only few edits. To facilitate further research, we have utilized GPT-3.5 to develop a new dataset, HardEdit, based on those hard cases. This dataset aims to establish the foundation for pioneering research in reliable model editing and the mechanisms underlying editing-induced model collapse. We hope this work can draw the community's attention to the potential risks inherent in model editing practices.

  • 6 authors
·
Feb 14, 2024

CoEdIT: Text Editing by Task-Specific Instruction Tuning

Text editing or revision is an essential function of the human writing process. Understanding the capabilities of LLMs for making high-quality revisions and collaborating with human writers is a critical step toward building effective writing assistants. With the prior success of LLMs and instruction tuning, we leverage instruction-tuned LLMs for text revision to improve the quality of user-generated text and improve the efficiency of the process. We introduce CoEdIT, a state-of-the-art text editing model for writing assistance. CoEdIT takes instructions from the user specifying the attributes of the desired text, such as "Make the sentence simpler" or "Write it in a more neutral style," and outputs the edited text. We present a large language model fine-tuned on a diverse collection of task-specific instructions for text editing (a total of 82K instructions). Our model (1) achieves state-of-the-art performance on various text editing benchmarks, (2) is competitive with publicly available largest-sized LLMs trained on instructions while being sim60x smaller, (3) is capable of generalizing to unseen edit instructions, and (4) exhibits compositional comprehension abilities to generalize to instructions containing different combinations of edit actions. Through extensive qualitative and quantitative analysis, we show that writers prefer the edits suggested by CoEdIT, relative to other state-of-the-art text editing models. Our code and dataset are publicly available.

  • 4 authors
·
May 16, 2023 4

Answer Presence Drives RAG Rewriting Gains

Retrieval-augmented QA pipelines often route retrieved passages through an LLM rewriter before a smaller reader, lifting F1 by tens of points on multi-hop benchmarks; this gain is typically credited to improved evidence quality. We ask whether that lift is causally driven by the gold answer string appearing in the rewritten context rather than by curation per se, using a controlled intervention audit. For each rewritten context we re-run the reader after one of four controlled edits to the compile output: removing the gold answer span, replacing a length-matched random non-answer span (placebo), or injecting the gold into rewrites where it was absent (at the prefix or at a midpoint sentence boundary). Across twelve completed (cell, baseline) intervention runs spanning three reader families (Qwen2.5-7B, Qwen3.5-35B, GLM-4.7), two datasets (HotpotQA, 2WikiMultihopQA), and three compiler arrangements (MA-only, MB-only, MA+verify), removing the gold answer drops reader F1 by 28 to 64 points beyond the length-matched placebo on paired answer-in-compile strata, and prepending the gold into rewrites that lacked it raises F1 by +0.7 to +9.7 points in 10 of 12 (cell, baseline) combinations. A companion five-sentinel audit shows the conventional single-[MASK] probe is itself sentinel-fragile: on 2Wiki it reports a +4.12~F1 ``non-leakage residual'' that flips to -3.33 to -7.81~F1 under four alternative sentinels and fails an equivalence test for three of those four (1/4~pass). We do not propose a new rewriter or mitigation; we release the intervention runner and the sentinel panel so that other rewriter-gain claims can be tested against the same standard.

  • 11 authors
·
Jun 3 2

Fast Model Editing at Scale

While large pre-trained models have enabled impressive results on a variety of downstream tasks, the largest existing models still make errors, and even accurate predictions may become outdated over time. Because detecting all such failures at training time is impossible, enabling both developers and end users of such models to correct inaccurate outputs while leaving the model otherwise intact is desirable. However, the distributed, black-box nature of the representations learned by large neural networks makes producing such targeted edits difficult. If presented with only a single problematic input and new desired output, fine-tuning approaches tend to overfit; other editing algorithms are either computationally infeasible or simply ineffective when applied to very large models. To enable easy post-hoc editing at scale, we propose Model Editor Networks using Gradient Decomposition (MEND), a collection of small auxiliary editing networks that use a single desired input-output pair to make fast, local edits to a pre-trained model's behavior. MEND learns to transform the gradient obtained by standard fine-tuning, using a low-rank decomposition of the gradient to make the parameterization of this transformation tractable. MEND can be trained on a single GPU in less than a day even for 10 billion+ parameter models; once trained MEND enables rapid application of new edits to the pre-trained model. Our experiments with T5, GPT, BERT, and BART models show that MEND is the only approach to model editing that effectively edits the behavior of models with more than 10 billion parameters. Code and data available at https://sites.google.com/view/mend-editing.

  • 5 authors
·
Oct 21, 2021

Beyond Hard Writes and Rigid Preservation: Soft Recursive Least-Squares for Lifelong LLM Editing

Model editing updates a pre-trained LLM with new facts or rules without re-training, while preserving unrelated behavior. In real deployment, edits arrive as long streams, and existing editors often face a plasticity-stability dilemma: locate-then-edit "hard writes" can accumulate interference over time, while null-space-style "hard preservation" preserves only what is explicitly constrained, so past edits can be overwritten and unconstrained behaviors may deviate, degrading general capabilities in the many-edits regime. We propose RLSEdit, a recursive least-squares editor for long sequential editing. RLSEdit formulates editing as an online quadratic optimization with soft constraints, minimizing a cumulative key-value fitting objective with two regularizers that control for both deviation from the pre-trained weights and from a designated anchor mapping. The resulting update admits an efficient online recursion via the Woodbury identity, with per-edit cost independent of history length and scaling only with the current edit size. We further provide deviation bounds and an asymptotic characterization of the adherence-preservation trade-off in the many-edits regime. Experiments on multiple model families demonstrate stable scaling to 10K edits, outperforming strong baselines in both edit success and holistic stability -- crucially retaining early edits, and preserving general capabilities on GLUE and held-out reasoning/code benchmarks.

  • 7 authors
·
Jan 22

SpeechEditBench: A Bilingual Multi-Attribute Benchmark for Instruction-Guided Speech Editing

Instruction-guided speech editing requires a model to modify specified speech attributes while preserving unrelated characteristics. Despite rapid progress in Speech Large Language Models (Speech LLMs), systematic evaluation of this capability remains challenging, as existing benchmarks are fragmented across isolated editing tasks. To bridge this gap, we introduce SpeechEditBench, a bilingual multi-attribute benchmark for instruction-guided speech editing. SpeechEditBench encompasses seven atomic editing tasks, as well as compositional editing tasks that integrate multiple operations within a single instruction. We propose an anchor-based evaluation protocol that separately assesses the edit success of target attributes and the preservation of untargeted attributes, leading to three metrics: target success, preservation success, and joint success. Using this benchmark, we evaluate mainstream Speech LLMs and specialized speech editing systems. The results reveal three key findings: (1) no single model performs well across all editing dimensions; (2) closed-source Speech LLMs generally outperform open-source models; (3) compositional editing remains highly challenging, with even the most advanced models struggling to achieve high joint success. SpeechEditBench provides a rigorous diagnostic framework to identify bottlenecks in Speech LLMs, thereby facilitating the development of next-generation Speech LLMs with more robust and precise instruction-guided editing capabilities. Data and code are avaialble at https://github.com/daxintan-cuhk/SpeechEditBench .

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making

Large language models (LLMs) are increasingly used for tasks that require complex reasoning. Most benchmarks focus on final outcomes but overlook the intermediate reasoning steps - such as planning, revision, and decision making under resource constraints. We argue that measuring these internal processes is essential for understanding model behavior and improving reliability. We propose using strategic games as a natural evaluation environment: closed, rule-based systems with clear states, limited resources, and automatic feedback. We introduce a framework that evaluates LLMs along three core dimensions: planning, revision, and resource-constrained decision making. To operationalize this, we define metrics beyond win rate, including overcorrection risk rate, correction success rate, improvement slope, and over-budget ratio. In 4320 adversarial rounds across 12 leading models, ChatGPT-o3-mini achieves the top composite score, with a win rate of 74.7 percent, a correction success rate of 78.6 percent, and an improvement slope of 0.041. By contrast, Qwen-Plus, despite an overcorrection risk rate of 81.6 percent, wins only 25.6 percent of its matches - primarily due to excessive resource use. We also observe a negative correlation between overcorrection risk rate and correction success rate (Pearson r = -0.51, p = 0.093), suggesting that more frequent edits do not always improve outcomes. Our findings highlight the value of assessing not only what LLMs decide but how they arrive at those decisions

  • 8 authors
·
Jun 13, 2025

Gaming AI-Assisted Peer Reviews Poses New Risks to the Scientific Community

AI is increasingly used to support scientific peer review, from manuscript screening, reviewer assistance to editorial triage. Although such systems promise to reduce reviewer burden and accelerate publication, their robustness to strategic manipulation remains poorly understood. Here we show that AI-mediated peer review is vulnerable to a simple, low-cost manipulation: superficial rephrasing of the manuscript abstract. Without changing the underlying scientific content and communication, and even without knowledge of the reviewing model, adversarially rewritten abstracts substantially improve AI review outcomes. We see this across disciplines and publication venues, for both human-written and AI-generated papers. Our strongest attack achieves an attack-success-rate of about 38%, increasing acceptance ratings by +1.31 for Gemini 3 Flash reviewers and by +0.88 for GPT 5.4 Mini reviewers on a 10-point scale. When the original AI review suggests 'reject', the success rate rises to more than 50%. This effect extends beyond overall score inflation, increasing review confidence and scores on core scientific criteria such as soundness, significance and perceived contribution. The attack is practical, requiring only about 5 minutes and $1 for a 10-page AI conference submission, and is hard to distinguish from ordinary scientific editing. Inflated AI reviews could bias downstream human decision-making, shifting editorial recommendations from rejection towards acceptance. These findings reveal a general vulnerability in AI-assisted scientific evaluation: when AI-generated review influence editorial decisions, authors may be incentivized to optimize manuscripts for AI judgment rather than scientific merit. Our results suggest that AI tools should not be treated as neutral evaluators in high-stakes peer review without systematic robustness testing, transparent safeguards and careful human oversight.

  • 5 authors
·
Jun 7

RefineX: Learning to Refine Pre-training Data at Scale from Expert-Guided Programs

The foundational capabilities of large language models (LLMs) are deeply influenced by the quality of their pre-training corpora. However, enhancing data quality at scale remains a significant challenge, primarily due to the trade-off between refinement effectiveness and processing efficiency. While rule-based filtering remains the dominant paradigm, it typically operates at the document level and lacks the granularity needed to refine specific content within documents. Inspired by emerging work such as ProX, we propose RefineX, a novel framework for large-scale, surgical refinement of pre-training data through programmatic editing tasks. RefineX enables efficient and fine-grained data refinement while reliably preserving the diversity and naturalness of raw text. The core strength of RefineX lies in distilling high-quality, expert-guided end-to-end refinement results into minimal edit-based deletion programs. This high-precision distillation pipeline is used to train an efficient and reliable refine model that can systematically improve every instance in the corpus at scale. We evaluate RefineX across from-scratch pre-training at multiple model scales and find that it consistently outperforms models trained on raw, filtered, or alternatively refined data across diverse downstream tasks. On the 750M model, RefineX yields 2.6%-7.2% average gains on lighteval tasks, and achieves comparable performance using significantly fewer training tokens. Further analysis shows that RefineX reliably enhances text quality with both high efficiency and precision, outperforming prior approaches such as end-to-end generation and Prox-C. These results position RefineX as a scalable, effective, and reliable solution for optimizing pre-training data in modern LLM pipelines.

  • 10 authors
·
Jul 3, 2025 1

Learning Action and Reasoning-Centric Image Editing from Videos and Simulations

An image editing model should be able to perform diverse edits, ranging from object replacement, changing attributes or style, to performing actions or movement, which require many forms of reasoning. Current general instruction-guided editing models have significant shortcomings with action and reasoning-centric edits. Object, attribute or stylistic changes can be learned from visually static datasets. On the other hand, high-quality data for action and reasoning-centric edits is scarce and has to come from entirely different sources that cover e.g. physical dynamics, temporality and spatial reasoning. To this end, we meticulously curate the AURORA Dataset (Action-Reasoning-Object-Attribute), a collection of high-quality training data, human-annotated and curated from videos and simulation engines. We focus on a key aspect of quality training data: triplets (source image, prompt, target image) contain a single meaningful visual change described by the prompt, i.e., truly minimal changes between source and target images. To demonstrate the value of our dataset, we evaluate an AURORA-finetuned model on a new expert-curated benchmark (AURORA-Bench) covering 8 diverse editing tasks. Our model significantly outperforms previous editing models as judged by human raters. For automatic evaluations, we find important flaws in previous metrics and caution their use for semantically hard editing tasks. Instead, we propose a new automatic metric that focuses on discriminative understanding. We hope that our efforts : (1) curating a quality training dataset and an evaluation benchmark, (2) developing critical evaluations, and (3) releasing a state-of-the-art model, will fuel further progress on general image editing.

  • 7 authors
·
Jul 3, 2024 2

Staying True to the Origin: Continuous Image Stylization with Smooth Transitions

Recent advances in generative models have achieved remarkable performance in text- and image-conditioned editing. However, preserving the content of a given image while referencing style patterns from another remains challenging, often leading to uncontrollable stylization results. In this paper, we approach image stylization from the perspective of continuous control, aiming to enable modern Diffusion Transformer (DiT)-based multi-reference editing models to (1) faithfully preserve the semantic structure of the content image, (2) render strong stylization effects, and (3) smoothly transition between the two. To this end, we propose a simple yet effective two-stage training strategy along with a style-strength-aware spline formulation. Specifically, in the first stage, the model is trained to produce strongly stylized outputs while preserving the content semantics as much as possible. In the second stage, with the base model frozen, we learn a set of anchor projectors that map various stylization strengths into the model parameter space. During inference, by performing style-strength-aware spline interpolation in a low-rank space, our method enables continuous control over stylization strength, even though the model is trained with only a few discrete strength levels. Extensive experiments demonstrate that our method supports precise and continuous manipulation of stylization strength while generating high-fidelity results with modern DiT models. Project page: https://reychiaro.github.io/StyleController.

  • 3 authors
·
Aug 7

CannyEdit: Selective Canny Control and Dual-Prompt Guidance for Training-Free Image Editing

Recent advances in text-to-image (T2I) models have enabled training-free regional image editing by leveraging the generative priors of foundation models. However, existing methods struggle to balance text adherence in edited regions, context fidelity in unedited areas, and seamless integration of edits. We introduce CannyEdit, a novel training-free framework that addresses these challenges through two key innovations: (1) Selective Canny Control, which masks the structural guidance of Canny ControlNet in user-specified editable regions while strictly preserving details of the source images in unedited areas via inversion-phase ControlNet information retention. This enables precise, text-driven edits without compromising contextual integrity. (2) Dual-Prompt Guidance, which combines local prompts for object-specific edits with a global target prompt to maintain coherent scene interactions. On real-world image editing tasks (addition, replacement, removal), CannyEdit outperforms prior methods like KV-Edit, achieving a 2.93 to 10.49 percent improvement in the balance of text adherence and context fidelity. In terms of editing seamlessness, user studies reveal only 49.2 percent of general users and 42.0 percent of AIGC experts identified CannyEdit's results as AI-edited when paired with real images without edits, versus 76.08 to 89.09 percent for competitor methods.

  • 7 authors
·
Aug 9, 2025 5

Understanding Generative AI Capabilities in Everyday Image Editing Tasks

Generative AI (GenAI) holds significant promise for automating everyday image editing tasks, especially following the recent release of GPT-4o on March 25, 2025. However, what subjects do people most often want edited? What kinds of editing actions do they want to perform (e.g., removing or stylizing the subject)? Do people prefer precise edits with predictable outcomes or highly creative ones? By understanding the characteristics of real-world requests and the corresponding edits made by freelance photo-editing wizards, can we draw lessons for improving AI-based editors and determine which types of requests can currently be handled successfully by AI editors? In this paper, we present a unique study addressing these questions by analyzing 83k requests from the past 12 years (2013-2025) on the Reddit community, which collected 305k PSR-wizard edits. According to human ratings, approximately only 33% of requests can be fulfilled by the best AI editors (including GPT-4o, Gemini-2.0-Flash, SeedEdit). Interestingly, AI editors perform worse on low-creativity requests that require precise editing than on more open-ended tasks. They often struggle to preserve the identity of people and animals, and frequently make non-requested touch-ups. On the other side of the table, VLM judges (e.g., o1) perform differently from human judges and may prefer AI edits more than human edits. Code and qualitative examples are available at: https://psrdataset.github.io

  • 7 authors
·
May 21, 2025 2

The Devil is in the Details: StyleFeatureEditor for Detail-Rich StyleGAN Inversion and High Quality Image Editing

The task of manipulating real image attributes through StyleGAN inversion has been extensively researched. This process involves searching latent variables from a well-trained StyleGAN generator that can synthesize a real image, modifying these latent variables, and then synthesizing an image with the desired edits. A balance must be struck between the quality of the reconstruction and the ability to edit. Earlier studies utilized the low-dimensional W-space for latent search, which facilitated effective editing but struggled with reconstructing intricate details. More recent research has turned to the high-dimensional feature space F, which successfully inverses the input image but loses much of the detail during editing. In this paper, we introduce StyleFeatureEditor -- a novel method that enables editing in both w-latents and F-latents. This technique not only allows for the reconstruction of finer image details but also ensures their preservation during editing. We also present a new training pipeline specifically designed to train our model to accurately edit F-latents. Our method is compared with state-of-the-art encoding approaches, demonstrating that our model excels in terms of reconstruction quality and is capable of editing even challenging out-of-domain examples. Code is available at https://github.com/AIRI-Institute/StyleFeatureEditor.

  • 4 authors
·
Jun 15, 2024 2

Complex-Edit: CoT-Like Instruction Generation for Complexity-Controllable Image Editing Benchmark

We introduce Complex-Edit, a comprehensive benchmark designed to systematically evaluate instruction-based image editing models across instructions of varying complexity. To develop this benchmark, we harness GPT-4o to automatically collect a diverse set of editing instructions at scale. Our approach follows a well-structured ``Chain-of-Edit'' pipeline: we first generate individual atomic editing tasks independently and then integrate them to form cohesive, complex instructions. Additionally, we introduce a suite of metrics to assess various aspects of editing performance, along with a VLM-based auto-evaluation pipeline that supports large-scale assessments. Our benchmark yields several notable insights: 1) Open-source models significantly underperform relative to proprietary, closed-source models, with the performance gap widening as instruction complexity increases; 2) Increased instructional complexity primarily impairs the models' ability to retain key elements from the input images and to preserve the overall aesthetic quality; 3) Decomposing a complex instruction into a sequence of atomic steps, executed in a step-by-step manner, substantially degrades performance across multiple metrics; 4) A straightforward Best-of-N selection strategy improves results for both direct editing and the step-by-step sequential approach; and 5) We observe a ``curse of synthetic data'': when synthetic data is involved in model training, the edited images from such models tend to appear increasingly synthetic as the complexity of the editing instructions rises -- a phenomenon that intriguingly also manifests in the latest GPT-4o outputs.

  • 6 authors
·
Apr 17, 2025 2

NoHumansRequired: Autonomous High-Quality Image Editing Triplet Mining

Recent advances in generative modeling enable image editing assistants that follow natural language instructions without additional user input. Their supervised training requires millions of triplets: original image, instruction, edited image. Yet mining pixel-accurate examples is hard. Each edit must affect only prompt-specified regions, preserve stylistic coherence, respect physical plausibility, and retain visual appeal. The lack of robust automated edit-quality metrics hinders reliable automation at scale. We present an automated, modular pipeline that mines high-fidelity triplets across domains, resolutions, instruction complexities, and styles. Built on public generative models and running without human intervention, our system uses a task-tuned Gemini validator to score instruction adherence and aesthetics directly, removing any need for segmentation or grounding models. Inversion and compositional bootstrapping enlarge the mined set by approximately 2.2x, enabling large-scale high-fidelity training data. By automating the most repetitive annotation steps, the approach allows a new scale of training without human labeling effort. To democratize research in this resource-intensive area, we release NHR-Edit: an open dataset of 358k high-quality triplets. In the largest cross-dataset evaluation, it surpasses all public alternatives. We also release Bagel-NHR-Edit, an open-source fine-tuned Bagel model, which achieves state-of-the-art metrics in our experiments.

  • 7 authors
·
Jul 18, 2025 1

Edisum: Summarizing and Explaining Wikipedia Edits at Scale

An edit summary is a succinct comment written by a Wikipedia editor explaining the nature of, and reasons for, an edit to a Wikipedia page. Edit summaries are crucial for maintaining the encyclopedia: they are the first thing seen by content moderators and help them decide whether to accept or reject an edit. Additionally, edit summaries constitute a valuable data source for researchers. Unfortunately, as we show, for many edits, summaries are either missing or incomplete. To overcome this problem and help editors write useful edit summaries, we propose a model for recommending edit summaries generated by a language model trained to produce good edit summaries given the representation of an edit diff. This is a challenging task for multiple reasons, including mixed-quality training data, the need to understand not only what was changed in the article but also why it was changed, and efficiency requirements imposed by the scale of Wikipedia. We address these challenges by curating a mix of human and synthetically generated training data and fine-tuning a generative language model sufficiently small to be used on Wikipedia at scale. Our model performs on par with human editors. Commercial large language models are able to solve this task better than human editors, but would be too expensive to run on Wikipedia at scale. More broadly, this paper showcases how language modeling technology can be used to support humans in maintaining one of the largest and most visible projects on the Web.

  • 4 authors
·
Apr 4, 2024

Revision or Re-Solving? Decomposing Second-Pass Gains in Multi-LLM Pipelines

Multi-LLM revision pipelines, in which a second model reviews and improves a draft produced by a first, are widely assumed to derive their gains from genuine error correction. We question this assumption with a controlled decomposition experiment that uses four matched conditions to separate second-pass gains into three additive components: re-solving, scaffold, and content. We evaluate this design across two model pairs on three benchmarks spanning knowledge-intensive MCQ and competitive programming. Our results show that the gains of multi-LLM revision are not monolithic, but depend on task structure, draft quality, and the type of draft information. On MCQ tasks, where the answer space is constrained and drafts provide little structural guidance, most gains are consistent with stronger-model re-solving, and directly routing queries to the stronger model can be more effective than revising a weak draft. On code generation tasks, however, two-stage prompting remains useful because even semantically null drafts can provide substantial structural scaffolding, while weak draft content can be harmful. Finally, role-reversed experiments show that strong drafts clearly benefit weak reviewers. Ultimately, our findings demonstrate that the utility of multi-LLM revision is dynamically bottlenecked by task structure and draft quality, necessitating more targeted pipeline designs rather than blanket revision strategies.

Tuning-Free Image Editing with Fidelity and Editability via Unified Latent Diffusion Model

Balancing fidelity and editability is essential in text-based image editing (TIE), where failures commonly lead to over- or under-editing issues. Existing methods typically rely on attention injections for structure preservation and leverage the inherent text alignment capabilities of pre-trained text-to-image (T2I) models for editability, but they lack explicit and unified mechanisms to properly balance these two objectives. In this work, we introduce UnifyEdit, a tuning-free method that performs diffusion latent optimization to enable a balanced integration of fidelity and editability within a unified framework. Unlike direct attention injections, we develop two attention-based constraints: a self-attention (SA) preservation constraint for structural fidelity, and a cross-attention (CA) alignment constraint to enhance text alignment for improved editability. However, simultaneously applying both constraints can lead to gradient conflicts, where the dominance of one constraint results in over- or under-editing. To address this challenge, we introduce an adaptive time-step scheduler that dynamically adjusts the influence of these constraints, guiding the diffusion latent toward an optimal balance. Extensive quantitative and qualitative experiments validate the effectiveness of our approach, demonstrating its superiority in achieving a robust balance between structure preservation and text alignment across various editing tasks, outperforming other state-of-the-art methods. The source code will be available at https://github.com/CUC-MIPG/UnifyEdit.

CAMEO: A Conditional and Quality-Aware Multi-Agent Image Editing Orchestrator

Conditional image editing aims to modify a source image according to textual prompts and optional reference guidance. Such editing is crucial in scenarios requiring strict structural control (i.e., anomaly insertion in driving scenes and complex human pose transformation). Despite recent advances in large-scale editing models (i.e., Seedream, Nano Banana, etc), most approaches rely on single-step generation. This paradigm often lacks explicit quality control, may introduce excessive deviation from the original image, and frequently produces structural artifacts or environment-inconsistent modifications, typically requiring manual prompt tuning to achieve acceptable results. We propose CAMEO, a structured multi-agent framework that reformulates conditional editing as a quality-aware, feedback-driven process rather than a one-shot generation task. CAMEO decomposes editing into coordinated stages of planning, structured prompting, hypothesis generation, and adaptive reference grounding, where external guidance is invoked only when task complexity requires it. To overcome the lack of intrinsic quality control in existing methods, evaluation is embedded directly within the editing loop. Intermediate results are iteratively refined through structured feedback, forming a closed-loop process that progressively corrects structural and contextual inconsistencies. We evaluate CAMEO on anomaly insertion and human pose switching tasks. Across multiple strong editing backbones and independent evaluation models, CAMEO consistently achieves 20\% more win rate on average compared to multiple state-of-the-art models, demonstrating improved robustness, controllability, and structural reliability in conditional image editing.

  • 7 authors
·
Apr 2

Stealth edits for provably fixing or attacking large language models

We reveal new methods and the theoretical foundations of techniques for editing large language models. We also show how the new theory can be used to assess the editability of models and to expose their susceptibility to previously unknown malicious attacks. Our theoretical approach shows that a single metric (a specific measure of the intrinsic dimensionality of the model's features) is fundamental to predicting the success of popular editing approaches, and reveals new bridges between disparate families of editing methods. We collectively refer to these approaches as stealth editing methods, because they aim to directly and inexpensively update a model's weights to correct the model's responses to known hallucinating prompts without otherwise affecting the model's behaviour, without requiring retraining. By carefully applying the insight gleaned from our theoretical investigation, we are able to introduce a new network block -- named a jet-pack block -- which is optimised for highly selective model editing, uses only standard network operations, and can be inserted into existing networks. The intrinsic dimensionality metric also determines the vulnerability of a language model to a stealth attack: a small change to a model's weights which changes its response to a single attacker-chosen prompt. Stealth attacks do not require access to or knowledge of the model's training data, therefore representing a potent yet previously unrecognised threat to redistributed foundation models. They are computationally simple enough to be implemented in malware in many cases. Extensive experimental results illustrate and support the method and its theoretical underpinnings. Demos and source code for editing language models are available at https://github.com/qinghua-zhou/stealth-edits.

  • 7 authors
·
Jun 18, 2024

SingleInsert: Inserting New Concepts from a Single Image into Text-to-Image Models for Flexible Editing

Recent progress in text-to-image (T2I) models enables high-quality image generation with flexible textual control. To utilize the abundant visual priors in the off-the-shelf T2I models, a series of methods try to invert an image to proper embedding that aligns with the semantic space of the T2I model. However, these image-to-text (I2T) inversion methods typically need multiple source images containing the same concept or struggle with the imbalance between editing flexibility and visual fidelity. In this work, we point out that the critical problem lies in the foreground-background entanglement when learning an intended concept, and propose a simple and effective baseline for single-image I2T inversion, named SingleInsert. SingleInsert adopts a two-stage scheme. In the first stage, we regulate the learned embedding to concentrate on the foreground area without being associated with the irrelevant background. In the second stage, we finetune the T2I model for better visual resemblance and devise a semantic loss to prevent the language drift problem. With the proposed techniques, SingleInsert excels in single concept generation with high visual fidelity while allowing flexible editing. Additionally, SingleInsert can perform single-image novel view synthesis and multiple concepts composition without requiring joint training. To facilitate evaluation, we design an editing prompt list and introduce a metric named Editing Success Rate (ESR) for quantitative assessment of editing flexibility. Our project page is: https://jarrentwu1031.github.io/SingleInsert-web/

  • 5 authors
·
Oct 12, 2023

Energy-Regularized Sequential Model Editing on Hyperspheres

Large language models (LLMs) require constant updates to remain aligned with evolving real-world knowledge. Model editing offers a lightweight alternative to retraining, but sequential editing often destabilizes representations and induces catastrophic forgetting. In this work, we seek to better understand and mitigate performance degradation caused by sequential editing. We hypothesize that hyperspherical uniformity, a property that maintains uniform distribution of neuron weights on a hypersphere, helps the model remain stable, retain prior knowledge, while still accommodate new updates. We use Hyperspherical Energy (HE) to quantify neuron uniformity during editing, and examine its correlation with editing performance. Empirical studies across widely used editing methods reveals a strong correlation between HE dynamics and editing performance, with editing failures consistently coinciding with high HE fluctuations. We further theoretically prove that HE dynamics impose a lower bound on the degradation of pretrained knowledge, highlighting why HE stability is crucial for knowledge retention. Motivated by these insights, we propose SPHERE (Sparse Projection for Hyperspherical Energy-Regularized Editing), an HE-driven regularization strategy that stabilizes neuron weight distributions, ultimately preserving prior knowledge while enabling reliable sequential updates. Specifically, SPHERE identifies a sparse space complementary to the principal hyperspherical directions of the pretrained weight matrices and projects new knowledge onto it, attenuating perturbations on the principal directions. Extensive experiments on LLaMA3 (8B) and Qwen2.5 (7B) show that SPHERE outperforms the best baseline in editing capability by an average of 16.41%, while most faithfully preserving general model performance, thereby offering a principled path toward reliable large-scale knowledge editing.

  • 5 authors
·
Mar 1

Confidence v.s. Critique: A Decomposition of Self-Correction Capability for LLMs

Large Language Models (LLMs) can correct their self-generated responses, but a decline in accuracy after self-correction is also witnessed. To have a deeper understanding of self-correction, we endeavor to decompose, evaluate, and analyze the self-correction behaviors of LLMs. By enumerating and analyzing answer correctness before and after self-correction, we decompose the self-correction capability into confidence (being confident to correct answers) and critique (turning wrong answers to correct) capabilities, and propose two metrics from a probabilistic perspective to measure these 2 capabilities, along with another metric for overall self-correction capability evaluation. Based on our decomposition and evaluation metrics, we conduct extensive experiments and draw some empirical conclusions. For example, we find different models can exhibit distinct behaviors: some models are confident while others are more critical. We also find the trade-off between the two capabilities (i.e. improving one can lead to a decline in the other) when manipulating model self-correction behavior by prompts or in-context learning. Further, we find a simple yet efficient strategy to improve self-correction capability by transforming Supervision Fine-Tuning (SFT) data format, and our strategy outperforms vanilla SFT in both capabilities and achieves much higher accuracy after self-correction. Our code will be publicly available on GitHub.

  • 6 authors
·
Dec 27, 2024

CRAFT: Clustering Rubrics to Diagnose Weak LLM Capabilities and Generate Targeted Fine-Tuning Data

Evaluations should do more than measure a models current performance. They should tell us what to fix for the next model iteration and provide a way to generate targeted post training data. Most evaluation pipelines identify weak examples, topics, or categories, but they leave the underlying capability failure implicit: they say where a model fails, not why. We introduce CRAFT, a method that converts any rubric based evaluation dataset into a model specific diagnosis of weak capabilities. CRAFT treats each grading criterion as a capability probe: it extracts a capability description from every prompt rubric pair, clusters these descriptions into a hierarchical capability tree, scores the target model at every node, and selects low performing nodes dynamically across tree levels, at the granularity where each failure is clearest. The selected weak capabilities then direct the generation of targeted supervised finetuning data. Holding the data generation, finetuning, and evaluation setup fixed, we compare CRAFT against prompt level EvalTree clustering and untargeted random generation on four open source models, two professional domains (finance and legal), and 13 held out benchmarks disjoint from the diagnostic data. CRAFT achieves the strongest finance domain average for all four models under repeated temperature decoding; on legal domain, it is strongest for three of four models and remains within the decoding variance bands of the best baseline on the fourth. Diagnosing weaknesses at the level of rubric criteria, rather than prompts or categories, thus yields both a sharper picture of what a model cannot do and measurably better models after finetuning on that diagnosis.

  • 6 authors
·
Jul 16

To Add Is Machine, To Delete Is Human: Measuring and Mitigating Deletion Avoidance in LLM Code Editing

Large language models increasingly write and repair production code, yet evidence is mounting that their test-passing patches leave codebases harder to maintain. We identify one concrete source: deletion avoidance, the systematic tendency to retain code that an intended edit requires removing. Across the five leading models on the official SWE-bench Verified leaderboard, deletion recall against the developer patch reaches at most 71.7% even on tasks all five solve, and models reach the right file for over 92% of required deletions but cut the exact line in under 52% of cases. Instead, 29.0% of passing patches wrap the targeted code in a guard or fallback, a pattern we call Guard-and-Go. Such patches pass because the original tests rarely check removal: when we retrofit 34 Verified tasks with tests that fail if the targeted code remains, four frontier models spanning closed and open weights fall from 63.2% to 41.9%. Because real repairs mix removal with addition, we curate CanItDelete, a benchmark of 200 tasks mined from real commits whose entire required edit is deletion. Even with the addition work gone, the best model still fails one task in five, and smaller open models fall to 18.0%. We then ablate GPT-5.6 Sol under four cumulative prompts; success moves little until we supply the exact lines, which nearly eliminate incomplete deletion yet raise success only to 80.5% because the model then deletes beyond the spans or adds code instead. Finally, through a pilot study we show one potential fix: teaching deletion during post-training reduces deletion avoidance and improves broader code-editing performance, suggesting the behavior is undertrained rather than beyond reach.